Today I'm releasing the Quake2World Development Environment version 2.1!
http://maci.satgnu.net/files/q2wdevenv_2.1.exe
Here is a brief overview of the changes:
-mingw updated to latest toolchain
-SDL updated to version 1.2.15
-PDcurses updated to version 3.4
-libpng updated to version 1.5.7
-libjpeg updated to version 8d
-sdl_image updated to version 1.2.11
-sdl_mixer updated to version 1.2.12
-libcurl updated to version 7.23.1
-initial infrastructure for multiple architectures
-some cleanups
As before:
Hi there,
it was a busy night but I'm finally done building the new q2wdevenv.
There have been many changes:
- use mingw-get for initial setup
- rewrite helper scripts for build dependencies
- updated all libraries to latest version
- added new dependencies
You can get the latest release here: http://maci.satgnu.net/files/q2wdevenv_2.0.exe
If you install into a path other than the default one please run /postinstall/pi.sh inside the shell and follow the instructions. Also please don NOT install into a path which contains spaces.
After some testing and bug fixing, I'm pleased to announce the release of the latest Quake2World Win32 development environment. All parts of the environment received updates, most notably all of Quake2World's dependencies were recompiled from source. Other changes include gcc 4.3.3 and the latest MinGW run-time and Win32 API. If you want to hack on Quake2World on Windows, this package is a must-have. It's also useful for other SDL-Based Windows development.
Download it here: http://maci.satgnu.net/files/q2wdevenv.exe
Due to changes in the Win32 Stuff you will have to download a new snapshot package.
As of this writing this is the latest package:
http://satgnu.net/files/quake2world_rev34.zip